Many effects impose a condition, a temporary state that alters the recipient’s capabilities. The following conditions are defined in the rules glossary:
Blinded |
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Charmed |
Deafened |
Exhaustion |
Frightened |
Grappled |
Incapacitated |
Invisible |
Paralyzed |
Petrified |
Poisoned |
Prone |
Restrained |
Stunned |
Unconscious |
The definition of a condition specifies what happens to its recipient while affected by it, and some conditions apply other conditions.